Camp Plug and Play 18.0: The Creative Technology Camp for Teachers

Camp Plug and Play 18.0: The Creative Technology Camp for Teachers

You’ll leave Camp Plug and Play 18.0: The Creative Technology Camp for Teachers energized to confidently add your new tech skills to your teaching toolbox. Enjoy four days in Tucson with other Arizona educators who, like you, are passionate about teaching and excited to expand their learning. 

About the Week:

Along with an opening keynote session, social times with other campers, and optional evening sessions, you'll be immersed in one topic strand for four days. Each strand is taught by knowledgeable and patient facilitators who have a strong passion for empowering teachers and students with technology.

Registration includes:

  • your own room Sunday to Wednesday
  • delicious breakfasts, lunches, and catered breaks
  • practical instruction and plenty of hands-on time so that you leave with new knowledge, skills, and confidence to use what you’ve learned in your classroom

You are encouraged to bring your own MacBook, Windows laptop, or Chromebook. If you’ve got an iPad, bring that too. If you don’t bring your own technology, the Arizona K12 Center can loan you a MacBook to use during the day.  

About the Keynote:

The week kicks off with an inspiring keynote presentation by Angela Maiers. Angela founded Choose2Matter to bring the world hope by helping every individual embrace their value and potential contribution. Angela earned a B.S. in education with a minor in neuroscience and master’s degrees in literacy and education leadership. Her message of mattering sets the stage for the four days of learning and connecting with fellow campers.

About the Strands:

Please read the descriptions and objectives for each of the five strands carefully. Camp Plug and Play is your chance to deeply explore a specific topic with outstanding facilitators and a small group of educators.

Please watch for an email from the Arizona K12 Center in the weeks leading up to Camp Plug and Play for important information and meeting links.

Additional Information

Registration includes your own hotel room Sunday, June 4, 2023 through Wednesday, June 7, 2023.

* Sunday, June 4, 2023: Afternoon snack
* Monday, June 5, 2023: Breakfast, Lunch, Afternoon snack
* Tuesday, June 6, 2023: Breakfast, Lunch, Afternoon snack
* Wednesday, June 7, 2023: Breakfast, Lunch, Afternoon snack


 

Social and emotional learning (SEL) is your teacher superpower! The late Rita Pierson’s Ted Talk reminds us that "Every child needs a champion." Now, post-pandemic, many educators realize learning experiences must be student-centered, designed intentionally to meet students where they are, and promote rigorous academics. Add in technology tools, classroom management, and building relationships, and we create a multisensory, dynamic learning experience for students. 

If you’re eager to learn how meaningful lesson design ties with technology, join this workshop to explore how to make learning “sticky” by building on the tenets of Universal Design for Learning, SEL, and culturally responsive practices. You’ll “work smarter, not harder” using Universal Design for Learning strategies, HyperDocs, CASEL’s signature practices, and EduProtocols to create new lessons and units, remix and elevate existing content, or collaborate in a community to curate and share curriculum. You will leave learning how to help students communicate, collaborate, think critically, and create new ideas using digital tools.

Facilitated by Jennifer Wolfe and TBD

5 Objectives:

  1. Define social and emotional learning, experience classroom culture building, and explain the theory and pedagogy behind digital lesson design with a Universal Design for Learning lens.
  2. Explore CASEL’s SEL competencies and incorporate them into new or remixed existing content area lessons using templates, HyperDoc samples, EduProtocols, and inquiry-based lesson design to facilitate and elevate learning.
  3. Explain and experience teaching strategies and digital tools to promote meaningful, engaging, and rigorous work and effective, student-centered classrooms focusing on incorporating SEL all year.
  4. Create a Google Site to package all learning, as well as learn how to create sites with students for various purposes. Examine classroom procedures, workflows, and instructional strategies to use Google Sites and digital tools effectively.
  5. Apply and share learning to curate student-centered lessons, units, or year-long plans designed specifically for teachers' classrooms.

Captivate your class with video and effective slide design, create an efficient workflow for you and your students, and more with Google’s education tools. Whether you’re a Google rookie or expert, you’ll expand your skill set with Chrome, Search, Google Drive, Google Classroom, Gmail, Calendar, Keep, Docs, Slides, Drawings, Forms, Sheets, Jamboard, Sites, and YouTube. In addition to becoming more proficient with the tools, you’ll learn how to apply practical and creative ideas that can give your classroom a boost. 

Each day of Get Google Certified features practical topics that prepare you for the Google Certified Educator Level 1 exam. More importantly, the topics feature real life applications based on classroom examples and resources from a variety of grade levels and subject areas. 

You have the option of taking the Google Certified Educator Level 1 exam during camp. The exam is 180 minutes and requires you to pay $10 by credit card. If you pass the exam, you get a digital badge, certificate, and proof that you understand and can apply the fundamentals of Google Workspace for Education tools. Even if you choose not to take the certification test, you’ll leave with the fundamental knowledge and skills to integrate Google tools into your practice.

Facilitated by Paul West and Mark Osman

5 Objectives: 

  1. Explore ways to engage learners creatively through the use of Docs, Slides, Drawings and more. 
  2. Identify best practices for YouTube in the classroom.
  3. Determine effective methods of collecting and using data.
  4. Utilize important features of Google Drive and Google Classroom to help keep you and your students organized.
  5. Learn all the ins and outs of Google’s productivity tools so you can develop a more efficient workflow for various classroom scenarios.

Explore some of the newest ways to empower students and teachers with free digital tools that work on most devices. Your tour guides, Jen and Michelle, will take you on a journey full of websites and apps that you and your students can put to good use right away.

Daily digital adventures take you for online excursions that both you and your students will enjoy. See different ways for students to create visual evidence of learning. Experience a variety of tools for hooking students into lessons and connecting students with the world. By the end of the week, you’ll be inspired to tell teachers at your school all about your trip and show them the digital souvenirs you’ve collected during the voyage! 

Facilitated by Jennifer Lane and Michelle Lantz

5 Objectives:

  1. Explore tools that facilitate and inspire student learning.
  2.  Learn how to edit and create content that will entertain and inform students.
  3. Apply effective techniques for gathering and using student data from online tools.
  4. Apply tips and tricks to make sure your students easily connect what they’re learning to the real-world.  
  5. Leave with a toolbox of lessons that can be implemented in your next classroom adventure!

Everyone loves games! Games and challenges engage students in learning in so many ways. In Gamify Learning, we will define what it means to add elements of gameplay in the classroom to increase engagement.  You’ll learn simple ways to embed problem solving, differentiation, and competition into daily lessons,  like adding student-centered activities to help students master content and learn social skills.   Learn to transform traditional lessons into enhanced learning experiences where students are provided choice and invited to explore and practice content in new and meaningful ways. 

This activities and content in this strand are designed for grades 3 and up.

Facilitated by Nancy Pratt and Jill Felty

5 Objectives:

  1. Experience gamification first hand and learn about the many benefits it has for student-centered learning.
  2. Explore resources appropriate for gamification and identify ones that are compatible with your grade level/content area tier 1 instruction.
  3. Apply effective techniques for targeted gamification and understand the value of gamification in student engagement.
  4. Create experiences for students that are standards-based and fun.
  5. Collect a treasure trove of resources to use when creating gamification in your classroom.

Video has become the go-to way students and adults learn online today. Instructional how-to videos are a large segment of YouTube content and can teach viewers how to do anything, be it changing a car tire, repairing the cooling system of a commercial airliner, or multiplying fractions.

In Making Media, you’ll become the producer, director, and editor, as you create engaging videos for your students. The ultimate goal is to have students create their own content as a way to demonstrate understanding.

You will learn about the rules of photography and videography, and use that knowledge to create several different multimedia projects that you’ll share  with others in the strand and the entire group at Camp Plug and Play. Plan to grasp and implement strategies like the rule of thirds, shot framing, focus, patterns, depth, storyboards, and more. 

Participants will also explore photo editing on mobile devices for perfecting the quick shots they take with phones and tablets. Participants will choose to focus on iMovie for iOS and MacBooks or dive into the YouTube Video Editor for Chromebooks.

Facilitated by Joel Wisser and Michael Bailey

5 Objectives:

  1. Learn basic and advanced features of digital photography and videography.
  2. Edit and create photos and videos, in order to entertain, inform, educate, and advocate to an authentic audience.
  3. Engage in effective photography and filming techniques on mobile devices and video equipment.
  4. Utilize a variety of apps and copyright friendly resources to create and enhance digital media.
  5. Apply mobile media creation skills in an academic and content-based context.

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