Characteristic of Learning: Authentic
Level of Technology Infusion Into the Curriculum: Infusion
Lesson Title: Physical Activity Tracker
Grade Level: 3
One to one, using classroom computers or mobile laptops as rotating stations
Handheld's- one to one
Arizona State Content Standards
- Health Education Standard: Grades 3-5
- Strand 1: Comprehension of Health Promotion and Disease Prevention
- Concept 3: Personal Health
- PO 3 Describe how personal activity impacts health
Common Core State Standards Mathematics
4. Model with mathematics.
5. Use appropriate tools strategically.
Measurement and Data. Represent and Interpret Data
Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one - and - two step “how many more” and “how many less” problems using information presented in scaled bar graphs. For example, draw a bar graph in which each square in the bar graph might represent 5 pets.
Arizona Common Core State Standards ELA
Production and Distribution of Writing
With guidance and support from adults, use technology to produce and publish writing (using keyboarding skills) as well as to interact and collaborate with others.
Research to Build and Present Knowledge
Conduct short research projects that build knowledge about a topic.
Recall information from experiences or gather information from print and digital sources; take brief notes on sources and sort evidence into provided categories.
Arizona Educational Technology Standards (2009)
- Strand 1: Creativity and Innovation: Grade 3
- Concept 4: Original Works Use Technology in innovative ways
- PO 1: Use digital tools to create original works.
- Strand 4: Critical Thinking, Problem Solving, Decision Making: Grade 3
- Concept 2: Exploring Solutions: Plan and manage activities to develop solutions to answer a question or complete a project
- PO 2. Generate alternative solutions using collected resources and data.
- Strand 6: Technology Operations and Concepts: Grade 3
- Concept 1: Understanding: Recognize, define and use technology term, processes, systems and applications.
- PO 3. Choose technology applications appropriate for the audience and task.
- The student will generate ways to increase physical activity by researching and recording physical activity.
- The student will identify ways to include physical activity in daily life.
- The student will utilize iPod touches to model digital etiquette by creating accounts with buddies.
- The student will use a handheld device to investigate, record and analyze data.
- Pre-lesson activities for teacher:
- Create Wallwisher account and wall for responses for this lesson
- Teacher will create a tinyurl so students can navigate to wallwisher.com wall via iPod touches with ease.
- Download Walk and Play App for iPod Touch – Free App – from the iTunes Store
- Sync App to student's iPod Touch
- Download Blogpress App for iPod Touch – Free Version - from iTunes store
- Download Statistical iPod Touch app – Free Version – From iTunes Store
- Or use other similar apps for type of handheld device being used.
- Teacher will present facts about obesity and diseases and effects related to being overweight.
- Students and teacher will learn about and discuss importance of healthy eating and physical activity.
- Discuss and generate ideas on how to get more exercise
- Students will add their ideas to a sticky board such as, Wallwisher
- Students will use the "tinyurl" that the teacher created to navigate to Wallwisher wall via iPod Touch.
- Students will create usernames, avatars and become friends with classmates within Walk and Play App for iPod Touch
- Students will use this app to track their level of physical activity over the next week while they are at school.
- Activity will be tracked in Calories burned, teacher will need to explain that calories describe how much energy your body could get from eating or drinking different types of food.
- (KidsHealth - online resource for more info)
- Students will track number of calories burned each day and the activities they were participating in using the notes section of the iPod touch, within Google Docs, or using Evernote (This will be the student's choice).
- After collecting data for one week, students will create a bar graph that displays the number of calories burned each day.
- The bar graph will be created using Excel, Inspire data, or the Graphs App by TaptoLearn. (This will be the student's choice)
- Students will compare finished graphs with peers and answer the following questions. (Questions will be in a Google form for students to answer on laptop computers. Students should refer back to their notes when answering questions.)
- On which day did you burn the most calories?
- How many calories did you burn that day?
- On the day that you burned the most calories, what activities did you participate in?
- On which day did you burn the least amount of calories?
- How many calories did you burn that day?
- On the day that you burned the least amount of calories, what activities did you participate in?
- How many calories did you burn total?
- What is the difference between the most and the least amount of calories burnt?
- Compare your graph to a classmate's graph.
- Who burnt more calories?
- Write a paragraph to explain why they think that person burned more calories, and how a person can increase the amount of calories burned.
- This paragraph will be published to the class blog, using the Blogpress for iPod Touch app or other app for handheld device.
- Students will
- comment on three other students' paragraphs on the class blog, using classroom laptops.
- iTouch, or other handheld computing devices, for class
- Walk and Play App for iPod Touch – Free App
- Evernote evernote.com, Google Docs docs.google.com, or Notes app on the handheld
- Graphing software: Excel, InspireData, Google Spreadsheets, Apple Numbers, or Graphs App by TaptoPlay or iPod Touch App itunes.apple.com/us/app/graphs-by-tap-to-learn/id415598605?mt=8
- Laptop computer
- Document camera
The teacher will provide formative assessment throughout, in a verbal format, so students are aware whether or not they are on the correct path.
Students' products will be assessed with rubrics for each part of the products, including graphs, and paragraphs.
Rubrics for finished products will be created by students and teachers together using a rubric maker, such as Rubistar or Rubric Maker.
Have students and parents sign a letter stating their awareness that handheld devices will be used in some class activities. The expectation is that care will be taken when using these devices.